Official Roadmap
Next Fest demo
June 14–21, 2027, during Steam Next Fest
Your first year on the steppe: get through the winter and hold off the first raid.
Fishing
Fish the rivers and lakes from a fishing hut, and keep the stores full by hunting and gathering.
FoodVillage rank
Growing settlement ranks unlock new buildings, and your first Rada decisions shape the colony.
GrowthFirst winter
Stockpile food and split firewood before the cold months. A cold, hungry village won’t last until spring.
SurvivalFirst raid
Tatar raiders arrive with warning. Raise a palisade and a watchtower, and arm a militia with muskets.
Defence
Plus everything in the game today: building, villager lives and hunting.
Early Access
Autumn 2027 (planned)
The full journey from a lone homestead to a Sich.
Farming
Sow grain, mill it into flour and bake bread to feed a growing Sich.
FoodTrade caravans
Buy what you lack and sell your surplus for coin when merchant caravans pass through.
TradeThe Rada
Twenty to thirty events and timed civics that sway productivity, births and happiness.
RuleCampaign
About ten hours of goals, like reaching 50 Cossacks, surviving five raids and building the Rada.
GoalsFive languages
English, Ukrainian, Spanish, French and Portuguese at launch.
Language
Also planned: a working church, paths that speed up travel, and difficulty settings.
Later in Early Access updates: rival Tatar and Muscovite factions, raids of your own, a research tree and changing weather.
Features are planned and may change.
Road to release
Now
In development
Building, villager needs and hunting already work in the current build.
Soon
Steam store page
Wishlist it to hear about the demo first.
June 2027
Public demo
Playable during Steam Next Fest.
Autumn 2027
Early Access
Sich launches on Steam in Early Access.
Dates are plans and may change.
All about the Next Fest demo